Apple Education Leadership Summit - Hong Kong

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Apple Education Leadership Summit - Hong Kong by Mind Map: Apple Education Leadership Summit - Hong Kong

1. Tom Kelley

1.1. Insights come from extreme users, have to look at BOTH ends of the curve for innovative ideas Inspiration, Ideation, Implementation: process of innovation. Designers have a distinct way of solving problems...viability,desirability, feasibility

1.2. The antropologist

1.3. The experimenter

1.4. The cross-polulator

1.5. Hurdler knows where to jump blindfolded - Know where to expect problems and be prepared

1.6. http://www.tenfacesofinnovation.com/tomkelley/index.htm

2. Vivien Stewart

2.1. 21 century skills - What is a global skill set?

2.1.1. Knowledge of cultures, regions, issues

2.1.2. Being able to communicate, more than one language, coupled with

2.1.3. Sensitivity: values, perspectives and respect

2.2. Resources available at the Asia Society Website http://www.asiasociety.org/

3. John Couch

3.1. Laptops

3.2. Mobile technologie

3.3. iTunes

3.4. Google docks

3.5. Social networking software; Facebook; http://www.facebook.com/ Twitter;http://twitter.com/home -

4. Ann and William Martin Madeleine Brooks 1:1

4.1. Training team with Expert groups and tresure hunt

4.2. iLife package

4.3. Exit message

5. David Larson

5.1. Proof of effective learning

5.2. Newspaper articles

5.3. Slideshow with examples

6. Tim Bray 1:1

6.1. Framework Marzano

6.2. Don't Push the teachers

6.3. Mindmeister

6.4. Wiki

6.5. Objective first than the skills with tools

6.6. Groep 1 2 ICT basisvaardigheden

6.7. Groep 3 4 Cruciale ICT IPC vaardigheden accent op aanvankelijk lezen, rekenen, schrijven....mbv van de computer.

6.8. Groep 5 6 7 8 Cruciale ICT IPC vaardigheden - MI - Eigen emailadres (epals.com; http://www.epals.com/ gmail; https://www.google.com)

6.9. Already give the children the objectives-sources and timeline when they have a test orhave to create a product where they show the objectives.

7. Marco Torres

7.1. From Schooling to Learning

7.2. Producers or receivers

7.3. Children love to learn a lifelong when they are engaged

7.4. Learning 24/7

7.5. How do we assess creativity

7.6. YouTube is the stage to the world

7.7. Flickr; http://www.flickr.com/

7.8. YouTube;http://www.youtube.com/

7.9. Music; http://creativecommons.org/

8. FRAMEWORK will be MARZANO - http://www.shiftedlearning.org/wiki/Marzano_and_Web_2.0

9. LESSONPLAN

9.1. Objective

9.2. Context

9.2.1. Joy for learning and enrichment with computer.

9.3. Content

9.3.1. Joy for learning and enrichment with computer.

9.4. Metacognition

9.4.1. Digitalportfolio or Blog

10. OBJECTIVES are ICT IPC CRUCIAL SKILLS

11. HAVE AN OPEN ENVIRONMENT and LEARN CHILDREN HOW TO WORK AND LIFE WITH THE OPPERTUNITIES

12. Professor Heppel

12.1. We look at technology as a tool, but our students see it as an environment. Spaces are owned by children.

12.2. Effective learning

12.3. Building; http://www.learnometer.net/

12.4. http://www.heppell.net/

12.5. Children create furniture

12.6. Furniture

12.7. http://www.heppell.net/bva/default.htm

12.8. Mirrors in classroom to see the children behind their screens

12.9. http://www.teachernet.gov.uk/management/resourcesfinanceandbuilding/schoolbuildings/innovativedesign/sbschoolsforthefuture/futureclassrooms/

13. Confince parents - teachers and Board 1:1

13.1. Sources

13.2. Marzano

13.3. Objectives

13.4. Skills

13.5. Grade 6 bring their laptops to middleschool. In their laptops they have all their learning processes, sources, evaluations, portofolio, superschemes etc. The can look back.

13.6. Grade 6 is getting used to work and plann with their laptops.

13.7. Teachers start small and monitor with remote desktop. Collaborate and use laptops wherever possible.

14. IDEAS

14.1. Newspaper by kids

14.2. LCD screen in hall to present childrens digital content.

14.3. Podcasts

14.4. Vodcasts

14.5. Verzamel foto's van mensen - 1 tot en met 100 jaar

14.6. HSL brochure for kids of previous group - Wat is het verschil en wat is hetzelfde in groep 6? Wat moet je te weten als je naar groep 6 gaat? Wat moet je meenemen naar groep 6? Welke woorden moet je kennen als je naar groep 6 gaat?

14.7. Wiki - Schrijf samen een verhaal

14.8. Maak aan het begin van het jaar een 'Wanted' poster waarin de kinderen zichzelf voorstellen.

15. IT Manager

15.1. Leadership by Vision

15.2. IT Leader

15.3. IT Innovator

15.4. IT Tech Specialist

15.5. IT Implematation specialist

16. http://search.twitter.com/search?q=%23hksummit

17. http://applehksummit.wikispaces.com/Quotes+from+Apple+Education+Leadership+Summit+-+Hong+Kong

18. Children

18.1. Make a questionaire about computers in education

18.2. Ask what tools they want

18.3. Ask what computers did for education

18.4. Write safety rules together how to use a computer properly

19. Teachers

19.1. Support them

19.2. Make them enthousiastic

19.3. Ask what computers did for education

19.4. Write safety rules together how to use a computer properly

20. We look at technology as a tool, but our students see it as an environment. Spaces are owned by children.

21. The role of the teacher is to create the conditions for invention rather than to provide ready-made knowledge" Seymour Papert

22. http://kellettschool.blogspot.com/2009/04/education-leadership-summit.html

23. http://www.levins.net/users/martin/weblog/5b423/