Gamification of Science

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Gamification of Science 저자: Mind Map: Gamification of Science

1. Resources

1.1. CK-12 Textbook

1.2. Internet

1.3. Videos

1.4. Gizmos

1.5. Online Games

2. What makes a good game?

2.1. Objectives

2.2. Levels

2.3. Missions

2.4. Statistics

2.5. Achievements

2.6. Bonus Points

2.7. Time Limits, Tense, Challenges

2.8. Options

2.9. Difficulty Level

2.10. Same Resources

2.11. Purchase Items

2.11.1. Need Money

2.11.2. Trading

2.12. Point of View

2.13. Challenges

2.14. Characters

3. Types of Games

3.1. Educational Games

3.2. Role Playing Games

3.3. Open World

4. Ecology Game

4.1. Ecosystem

4.2. Play as different animals

4.3. Level Quizzes

4.4. Challenges

4.4.1. Pollution

4.4.2. Problems

4.4.3. Solutions

4.5. Jeopardy

4.6. Animal Characters